Post by Deleted on Jul 21, 2014 1:22:41 GMT -6
Hello User 11173494!
Welcome to your copy of the Galatic Codex: A collection of the Known Universe, as We Know It!
Table of Contents:
1- World Types
2- Races and Relations
3- Jobs
4- Your Own Personal Notes!
-
1-World Types
So, you want to know what kinds of worlds are out there? There's all kinds out there! Many are in our solar system, and much more are waiting to be discovered! We'll just start with the basic.
WORLD TYPE 1- Mountainous Desert- Dead world with many mountains, usually green house gas filled.
WORLD TYPE 2- Barren Rock- A dead world cratered with many strikes. No atmosphere.
WORLD TYPE 3- Barren Planet- A dead world cratered with many strikes. Has little atmosphere.
WORLD TYPE 4- Earth-Like Planet- A living planet, with lots of water and land.
WORLD TYPE 5- Oceanic Planet- A living planet with all water and little to no land.
WORLD TYPE 6- Volcanic Planet- A living planet with ever changing magma flows. Chock full of green house gases. Only the toughest Bio Domes can survive here.
WORLD TYPE 7- Gas Giant- A living planet full of gases, with not land masses. Impossible to set up anything, these giants are generally mined for their gases.
WORLD TYPE 8- Asteroid- Techincally not a planet, but still a world type. Dead, and highly lethal to anybody who wanders on it. No atmosphere, hay-wire EM field.
WORLD TYPE 9- Paradoxian Anamoly- A strange planet that at first glimpse seems normal, until one looks closely. There are strange things going on. Some parts of the world have no gravity, but yet creatures who make their homes there walk across the surface. Most colonies set up don't last all that long.
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2) Races and Relations:
Humans:
Goverment- Republic of Earth.
Space tech- Lightspeed capable. Weapons in the ships are missles, nukes (Very pricey, I max you out on 1 per ship) torpedos, and finally laser cannons (Max 2.)
BriefHistory- December 21, 2012, the Voyager probe crashes on a Tsuleel colony, and with their light speed capable ships ,they arrive almost instantly, and they offer space age tech, though they cannot give the humans LS according to UGC laws, they help push human techs into space, gaining them an ally in the UGC, when the humans are finally accepted in 2150. On that fateful day, the human ambassador makes an enemy out of the Tellamin, which sparks a war, 13 years later. Humans nuke the alien homeworld, and most Tellamin have gone into hiding, whether through breeding, or alteration of their DNA.
Tsuleel-
Goverment- Conferderation, each gray family lives aboard their ship, and they meet every 3 Galatic years to discuss matters important to them.
Space Tech- Saucer shaped ships that are Light Speed capable, their ships can turn “invisble” to scanners, though if a ship can see with out the aid of scanners, such has some human ships, they are still plainly visible. They use plasma weapons.
History- The Tsuleel, also more commonly referred to as “Greys” because of their short stature and grey skin, have owl like features, and various families of them have encounters with humans in the past, some of them even pretending to be gods. This took place since the begining of human’s life until the age of 2012, where they have given humans the tech, and then the aid in the Tellamin Rebellion of 2163. (A note to the reader, a Galatic Standard Year has 13 months made up of 31 days, made up of 25 hours, made up of 61 minutes, comprised of 61 seconds) The Tsuleel were the ones who made up the standard of time used across the galaxy, they are a super intelligent race by human and most other race’s standards.
Kal-
Goverment- Monarchy, the cheif who kills the head cheif in combat becomes the leader of the tribes.
Space Tech- The Kal, though being considered barbaric by the other races of the galaxy, actually have a very sophisticated space ships, mostly recycled from a long dead civilization that lived on their homeworld. Due to their war-like nature, there are various rams on their ships, as well as improvised blasters from the exhaust ports and such.
History- The Kal are a reptile race who respect the way of the warrior, and whoever kills the cheif becomes the next cheif. As you can imagine, this leads to several confusing and bloody conflicts in their race, the Kal aided in the the Tellamin Rebellion of 2163 by providing the grunt forces, due to their quick population growth.
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Tellamin-
Goverment- None
Space Tech- None
History- One of the few races that can naturally alter their DNA, their ships once traveled at LS capable speeds, before the race was nuked in the rebellion, though there are a few of the rebels remaining, most are in hiding, across the galaxy, getting ready to attempt their attacks again. The cause of the rebellion was an insult in the year 2150 by the human ambassador towards their own ambassador who would eventually become the leader of the planet, he is presumed dead, though every few years, there's whisperings that he still lives in some form or another. In the Second Tellamin Rebellion, he was revealed to be the head of Poneros Corp, J. Mondkrieg. He was killed by Captian Igenous and his friends, but before doing so, he made Shirril, another Tellamin his sole heir. Ever since then, the Human-Tellamin relations have gotten better.
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3) Jobs!
Any great empire has it's jobs. They are broken down into three groups. Military, Civilian, and Diplomatic.
Civilian- All Civilians can wield hand blasters fairly well.
Doctor- Treats wounds. Skilled with knives and scalpels, their fairly good with hand blasters.
Hunter- Great with blasters and hand blasters, excellent with knives as well. Some can even use bows and projectile guns.
Mechanic- A person great with tech, skilled greatly in machine making and repairing.
(Of course there's more than this, but those are the main ones.)
Military- All Military Units are Skilled in Martial Arts.
Police- Good with hand blasters as well as blasters.
Medic- Good with hand blasters and great with knives, treats wounds.
Engineer- Good with repairing things, and good with hand blasters.
Diplomatic- All are skilled in Knife work
Ambassador- Great with people, particularly those of other races.
Politician- Good with people outside of their race, extraordinary with those in their race.
Courier- Fast on their feet. Great with people outside of their race, and okay with those inside their race.
Of course, there's more than these jobs available, these are just the ones listed today.
-------------
1) Common Sense
2) Have fun
Welcome to your copy of the Galatic Codex: A collection of the Known Universe, as We Know It!
Table of Contents:
1- World Types
2- Races and Relations
3- Jobs
4- Your Own Personal Notes!
-
1-World Types
So, you want to know what kinds of worlds are out there? There's all kinds out there! Many are in our solar system, and much more are waiting to be discovered! We'll just start with the basic.
WORLD TYPE 1- Mountainous Desert- Dead world with many mountains, usually green house gas filled.
WORLD TYPE 2- Barren Rock- A dead world cratered with many strikes. No atmosphere.
WORLD TYPE 3- Barren Planet- A dead world cratered with many strikes. Has little atmosphere.
WORLD TYPE 4- Earth-Like Planet- A living planet, with lots of water and land.
WORLD TYPE 5- Oceanic Planet- A living planet with all water and little to no land.
WORLD TYPE 6- Volcanic Planet- A living planet with ever changing magma flows. Chock full of green house gases. Only the toughest Bio Domes can survive here.
WORLD TYPE 7- Gas Giant- A living planet full of gases, with not land masses. Impossible to set up anything, these giants are generally mined for their gases.
WORLD TYPE 8- Asteroid- Techincally not a planet, but still a world type. Dead, and highly lethal to anybody who wanders on it. No atmosphere, hay-wire EM field.
WORLD TYPE 9- Paradoxian Anamoly- A strange planet that at first glimpse seems normal, until one looks closely. There are strange things going on. Some parts of the world have no gravity, but yet creatures who make their homes there walk across the surface. Most colonies set up don't last all that long.
---
2) Races and Relations:
Humans:
Goverment- Republic of Earth.
Space tech- Lightspeed capable. Weapons in the ships are missles, nukes (Very pricey, I max you out on 1 per ship) torpedos, and finally laser cannons (Max 2.)
BriefHistory- December 21, 2012, the Voyager probe crashes on a Tsuleel colony, and with their light speed capable ships ,they arrive almost instantly, and they offer space age tech, though they cannot give the humans LS according to UGC laws, they help push human techs into space, gaining them an ally in the UGC, when the humans are finally accepted in 2150. On that fateful day, the human ambassador makes an enemy out of the Tellamin, which sparks a war, 13 years later. Humans nuke the alien homeworld, and most Tellamin have gone into hiding, whether through breeding, or alteration of their DNA.
Tsuleel-
Goverment- Conferderation, each gray family lives aboard their ship, and they meet every 3 Galatic years to discuss matters important to them.
Space Tech- Saucer shaped ships that are Light Speed capable, their ships can turn “invisble” to scanners, though if a ship can see with out the aid of scanners, such has some human ships, they are still plainly visible. They use plasma weapons.
History- The Tsuleel, also more commonly referred to as “Greys” because of their short stature and grey skin, have owl like features, and various families of them have encounters with humans in the past, some of them even pretending to be gods. This took place since the begining of human’s life until the age of 2012, where they have given humans the tech, and then the aid in the Tellamin Rebellion of 2163. (A note to the reader, a Galatic Standard Year has 13 months made up of 31 days, made up of 25 hours, made up of 61 minutes, comprised of 61 seconds) The Tsuleel were the ones who made up the standard of time used across the galaxy, they are a super intelligent race by human and most other race’s standards.
Kal-
Goverment- Monarchy, the cheif who kills the head cheif in combat becomes the leader of the tribes.
Space Tech- The Kal, though being considered barbaric by the other races of the galaxy, actually have a very sophisticated space ships, mostly recycled from a long dead civilization that lived on their homeworld. Due to their war-like nature, there are various rams on their ships, as well as improvised blasters from the exhaust ports and such.
History- The Kal are a reptile race who respect the way of the warrior, and whoever kills the cheif becomes the next cheif. As you can imagine, this leads to several confusing and bloody conflicts in their race, the Kal aided in the the Tellamin Rebellion of 2163 by providing the grunt forces, due to their quick population growth.
Post reply out of found this valuable. Do you find this valuable?
Tellamin-
Goverment- None
Space Tech- None
History- One of the few races that can naturally alter their DNA, their ships once traveled at LS capable speeds, before the race was nuked in the rebellion, though there are a few of the rebels remaining, most are in hiding, across the galaxy, getting ready to attempt their attacks again. The cause of the rebellion was an insult in the year 2150 by the human ambassador towards their own ambassador who would eventually become the leader of the planet, he is presumed dead, though every few years, there's whisperings that he still lives in some form or another. In the Second Tellamin Rebellion, he was revealed to be the head of Poneros Corp, J. Mondkrieg. He was killed by Captian Igenous and his friends, but before doing so, he made Shirril, another Tellamin his sole heir. Ever since then, the Human-Tellamin relations have gotten better.
Post reply out of found this valuable. Do you find this valuable?
3) Jobs!
Any great empire has it's jobs. They are broken down into three groups. Military, Civilian, and Diplomatic.
Civilian- All Civilians can wield hand blasters fairly well.
Doctor- Treats wounds. Skilled with knives and scalpels, their fairly good with hand blasters.
Hunter- Great with blasters and hand blasters, excellent with knives as well. Some can even use bows and projectile guns.
Mechanic- A person great with tech, skilled greatly in machine making and repairing.
(Of course there's more than this, but those are the main ones.)
Military- All Military Units are Skilled in Martial Arts.
Police- Good with hand blasters as well as blasters.
Medic- Good with hand blasters and great with knives, treats wounds.
Engineer- Good with repairing things, and good with hand blasters.
Diplomatic- All are skilled in Knife work
Ambassador- Great with people, particularly those of other races.
Politician- Good with people outside of their race, extraordinary with those in their race.
Courier- Fast on their feet. Great with people outside of their race, and okay with those inside their race.
Of course, there's more than these jobs available, these are just the ones listed today.
-------------
1) Common Sense
2) Have fun