Post by conmann35 on Sept 25, 2014 20:11:27 GMT -6
Personnel Files
Imperial Database Entry 430940: Tarus Emerius, King of the Emerians and Archmarshal of the Empire
[-Character Sheet-]
-Name: Tarus Emerius
-Gender: M
-Age:46
-Appearance: Standing at 4'6, Tarus's hawk-like gaze is countered in note only by his deep crimson, almost blood-red plumage, and the generally intimidating posture which he exerts with it.
-Species: Corrundian
-ESPER: 5
-Affiliation: Corrundian Empire -- Kingdom-Electorate of Emerius
+Starship (if any): No dedicated assignment.
+Job/Rank: Arkevaressan (arch-warleader) of the Empire, King and Elector of the Emerian fiefdom.
+Equipment: Elector's regalia and often many, many guns as well.
+Bio: Since the beginning of his existence Tarus has been groomed for both the martial and political style of life, as naturally comes with being born to the Electorate. Twenty years ago, when Tarus's father had been "removed", so to speak, by rebellious assassins within the Emerian counties, he had been forced to put his grooming to proper use, assuming both his role as an Elector and handling those responsible for his father's demise. These hardships out of the way, Tarus's latest assignment as the primary commander of united Imperial forces has put him at the forefront of the Empire's space programs, leading to his current "predicament" as it might be described by some pessimists.
Imperial Database Entry 764243: Mardisah Barzenta, Imperial Seer, Ambassador.
-Name: Mardisah Barzenta
-Gender: M
-Age: 62
-Appearance: Mardisah sports a bright purple plumage and stands at about 4'8. His weight build seems somewhat puffy and large at times though is overall nothing out of the ordinary.
-Species: Corrundian
-ESPER: 8
-Affiliation: Corrundian Empire -- Imperial Seers
+Starship (if any): No dedicated assignment.
+Job/Rank: Imperial Seer, Ambassador for the Emperor.
+Equipment: Standard equipment, if you wish to label it as such, for Seers includes books, robes, and considerable numbers of random trinkets.
+Bio: Information on the history of individual Seers is strictly classified per their secretive nature within Imperial society, and also due to the nature of their extremely elevated PSI abilities.
Imperial Database Entry 234145: Diruk Shazirath, Imperial Marshal
-Name: Diruk Shazirath
-Gender: M
-Age: 50
-Appearance: Diruk stands at an impressive height of 5'2, above the norm for Corrundians. His body is coated in a blue plumage and comes to the closest thing that would best be described as "muscular" amongst Corrundians.
-Species: Corrundian
-ESPER: 3
-Affiliation: Corrundian Empire -- Imperial Kingdom of Ardania -- Imperial Navy
+Starship (if any): All craft associated with the Imperial Navy.
+Job/Rank: Marshal of the Empire
+Equipment: This usually involves some sort of firearm and marshal's baton.
+Bio: To be done in three years when plot relevance increases.
Imperial Database Entry 863812: Armerus Pasha
-Name: Armerus Pasha
-Gender: M
-Age: 45
-Appearance: Armerus stands at a short and lightweight 4'2, and is covered in a distinctly dark green plumage.
-Species: Corrundian
-ESPER: 4
-Affiliation: Corrundian Empire -- Grand Merchant Republic of Feras
+Starship (if any): The Merkasha, Telaya-class ship bought from Imperial Navy surplus
+Job/Rank: Patrician and aspiring space trader
+Equipment: As far as weapons are concerned, a longsword of sufficient quality suits well enough, and a fancy enough suit, well, suits a patrician.
+Bio: The younger brother of a pair of a stable and relatively long line of fairly successful patrician magnates, he has largely been in the shadow of his older brother's continual expansion of the Pasha family's considerable corporate interests. Between his brother wishing him out of his life and the recent acquisition of a starship by the family for market experimentation, fortunes are to be had. The Pasha family like a number of others had joined a distant expedition to the most foreign markets of all, alien markets. The tranquility of such a journey was not to last as the Occupation occurred back home. Faced with such troubling news the merchants had to collectivize under one banner and they chose the man who had the youth and charisma to represent themselves. Eventually conditions in the Core Worlds and Astrakhan had stabilized enough to warrant a return home, and now the lonely "merchant king" plies his trade and bides his time for even greater profits.
Imperial Database Entry 245042: Kelestra Verta
-Name: Kelestra Verta
-Gender: M
-Age: 81
-Appearance: Kelestra stands at a a height of 4'8 and is covered in a drab, brown plumage.
-Species: Corrundian
-ESPER: 4
-Affiliation: Corrundian Empire -- Imperial Army
+Starship (if any): No permanent attachment
+Job/Rank: CO, Imperial Army Lunar Guards Battalion.
+Equipment: The best combat armor and equipment the Imperial Army has at its disposal.
+Bio: Most private information on the Commandant is currently being withheld for security reasons, due to his status as commanding officer of the Lunar Guards.
Imperial Database Entry 685974: Ledan Bruschen
-Name: Ledan Bruschen
-Gender: M
-Age: 48
-Appearance: Ledan stands at a decidedly average 4'5. His plumage is a vibrant orange, perhaps the most notable feature of his appearance.
-Species: Corrundian
-ESPER: 4
-Affiliation: Corrundian Empire -- Imperial Navy.
+Starship (if any): All vessels of the Third Carrier Task Force.
+Job/Rank: Vice Marshal of the Imperial Navy
+Equipment: Senior naval officer's uniform, appropriate sidearm. Any other mission-critical personal essentials.
+Bio: Even though the records of Imperial Navy officers, and especially senior commanders, tend to be locked under intense security procedures, oddly enough, Ledan Bruschen's career, and indeed his very life, has apparently been especially mundane by every standard. He has fought dutifully and silently through his years, but even upon reaching the position of Vice Marshal and leading forces alongside Marshal Shazirath as one of the Marshal's right hands, nobody even seemed to care for Bruschen's contribution to the Empire's survival. Alongside the battle-hardened forces of the Third Carrier Task Force, and with another opportunity for the recognition he craves coming along, perhaps Bruschen will finally come to prominence.
System Database
Horra(Kariah) System
[-Solar System Sheet-]
-Star Name(s): Kariah
-System Name: Often simply called Horra for convenience though officially meant to be called by the star's name.
-Life Stage (Main sequence, giant, etc): Main sequence
-Planets: Along with Horra, the second planet in the system, one "hotball" is far ahead of it and four planets are behind it with variable, though likely poor terraforming potential. Past these five terrestrial worlds are three gas giants.
-Spectral Type: Class G
+Asteroid Belts:One belt is located between the first and second planets of the system and another is located between the fourth and fifth.
[-Planet Sheet-]
-Name: Horra ( a modern hodgepodge of horen and erra , translating more or less into English as "homeland")
-Age: 4.2 billion years
-Atmospheric Density (In atmospheres): 1 Earth atmosphere
-Atmospheric Composition:77% nitrogen, 22% oxygen, and 1% noble/trace gases.
-Average Temperature: 25 degrees Celsius
-Circumference: 38,570km
-Primary (What star/planet it orbits): Kariah
-Natural Satellites: One small moon orbits the planet.
+Weather Patterns: Climate patterns on the planet are generally temperate, closely resembling Earth's depending on latitude and longitude.
+Appearance (Water/land ratio, landmasses, etc.): 65/35 split between water and land.
+History: (History items will be done on a pertinent wiki page)
[-Species Sheet-]
-Name: Corrundian
-Homeworld: Horra
-Physical Appearance: The Corrundian figure is an interesting evolutionary mixture of avian and humanoid qualities, standing 4 to 5 feet tall on average. They are clad in a variety of plumage colors across the entire spectrum, and while variable depending on specimen, their beaks are best comparable to that of eagles, falcons, and other birds of prey. Their "arms" serve a dual purpose as wings, spanning a considerable distance with talons at the ends for manipulating objects and providing the anatomical necessities for flight.
-Average Lifespan (Up to 300):The average Corrundian lifespan tends to lie somewhere between 175 and 225 years, though, of course, older specimens are not out of the question.
-Protean Alignment (Astral, Nether, Neutral): Astral
-Elemental Base (Carbon, Silicon etc): Carbon
-Average ESPER level (1-7): 3
-Total Population: 128,882,658,583
+History:(History items will be done on a pertinent wiki page)
+Other: "Now with 200% less stupidity and insanity!" Or so we hope..
[-Government Sheet-]
-Name: Corrundian Empire ( as usual, but maybe going for something less unoriginal is in order)
-Capital (City Name/Planet Name): Turanalaray, on Horra, serves as the Imperial seat of authority. Individual principalities and city-states maintain their own capitals as well.
-Member Races: Corrundians, Astrakhanians
-Current Leader: The Emperor is currently Ardan III. The electorate is held by 7 electors, 4 temporal ethnic leaders and 3 Seers, with 43 principalities in the diet. This leads to a total of 50 principalities.
-Government System (e.g. Democracy, Dictatorship): The empire functions as a strange hybrid of two distinct systems. Officially it is a elective monarchy, where members of the noble Principalities compete for the vote of the Electorate. Unofficially however, it is a complex of these various Principalities and free states. Whilst every state is bound in vassalage to the imperial throne, every state also has sovereign autonomy over its territory and interests.
-Population: 128,882,658,583 + 39,338,943,558 = 168,221,602,141
+History: (History items will be done on a pertinent wiki page)
+Emblem: The Imperial Battle Standard was traditionally used as the war flag for early Ardanian kings, and later the first Emperors. It survives in Imperial vexillology as a symbol of the Empire's total unity in diversity. It has since lost its Ardanian attachments and serves only to represent the Empire in this fashion. It is the supreme national flag of the Empire and no flag is allowed to fly over it.
The War Ensign of the Imperial Navy is the current official battle standard for Navy ships. As it is quite impractical to fly a flag outside of an atmosphere however, the flag is instead flown at Navy surface installations and displayed inside the bridges, mess etc. of ships.
+Military Branches: The Imperial Navy is the primary military arm of the Empire post-reform. It combines the Empire's fleets, and its Marine Forces into a single unified combatant command. The Navy's composition consists of volunteers and levies from the Empire's constituent states, and trains all these personnel to the utmost standards of professionalism. All officers and crews are sworn to the defense of the Empire, and the aforementioned training is designed to shed local loyalties in favor of the Emperor. Navy ships patrol all Imperial systems against external threats, and Marines defend key Navy installations, as well as serving as security and boarding detail for ships.
The Colonial Watch is the primary police force of the Empire post-reform, although it is structured more along the lines of a militia or gendarme unit than a traditional planet based police force, and does have jurisdiction to engage both criminals and combatants alike who disrupt the peace. The Watch is composed of lighter, cheaper craft compared to the Navy, since the maintenance of Watch units falls upon their local colony's industrial capacity. In an increasingly hostile cluster with an increasingly expanding Empire, the Colonial Watch stands both as a renewed presence of order and a second line of defense.
+Theme (Music): There's too many good options for this. I'll find something. Eventually.
+Other: Renovatio Imperii will be realized. You can count on that.
Imperial Database Entry 430940: Tarus Emerius, King of the Emerians and Archmarshal of the Empire
[-Character Sheet-]
-Name: Tarus Emerius
-Gender: M
-Age:46
-Appearance: Standing at 4'6, Tarus's hawk-like gaze is countered in note only by his deep crimson, almost blood-red plumage, and the generally intimidating posture which he exerts with it.
-Species: Corrundian
-ESPER: 5
-Affiliation: Corrundian Empire -- Kingdom-Electorate of Emerius
+Starship (if any): No dedicated assignment.
+Job/Rank: Arkevaressan (arch-warleader) of the Empire, King and Elector of the Emerian fiefdom.
+Equipment: Elector's regalia and often many, many guns as well.
+Bio: Since the beginning of his existence Tarus has been groomed for both the martial and political style of life, as naturally comes with being born to the Electorate. Twenty years ago, when Tarus's father had been "removed", so to speak, by rebellious assassins within the Emerian counties, he had been forced to put his grooming to proper use, assuming both his role as an Elector and handling those responsible for his father's demise. These hardships out of the way, Tarus's latest assignment as the primary commander of united Imperial forces has put him at the forefront of the Empire's space programs, leading to his current "predicament" as it might be described by some pessimists.
Imperial Database Entry 764243: Mardisah Barzenta, Imperial Seer, Ambassador.
-Name: Mardisah Barzenta
-Gender: M
-Age: 62
-Appearance: Mardisah sports a bright purple plumage and stands at about 4'8. His weight build seems somewhat puffy and large at times though is overall nothing out of the ordinary.
-Species: Corrundian
-ESPER: 8
-Affiliation: Corrundian Empire -- Imperial Seers
+Starship (if any): No dedicated assignment.
+Job/Rank: Imperial Seer, Ambassador for the Emperor.
+Equipment: Standard equipment, if you wish to label it as such, for Seers includes books, robes, and considerable numbers of random trinkets.
+Bio: Information on the history of individual Seers is strictly classified per their secretive nature within Imperial society, and also due to the nature of their extremely elevated PSI abilities.
Imperial Database Entry 234145: Diruk Shazirath, Imperial Marshal
-Name: Diruk Shazirath
-Gender: M
-Age: 50
-Appearance: Diruk stands at an impressive height of 5'2, above the norm for Corrundians. His body is coated in a blue plumage and comes to the closest thing that would best be described as "muscular" amongst Corrundians.
-Species: Corrundian
-ESPER: 3
-Affiliation: Corrundian Empire -- Imperial Kingdom of Ardania -- Imperial Navy
+Starship (if any): All craft associated with the Imperial Navy.
+Job/Rank: Marshal of the Empire
+Equipment: This usually involves some sort of firearm and marshal's baton.
+Bio: To be done in three years when plot relevance increases.
Imperial Database Entry 863812: Armerus Pasha
-Name: Armerus Pasha
-Gender: M
-Age: 45
-Appearance: Armerus stands at a short and lightweight 4'2, and is covered in a distinctly dark green plumage.
-Species: Corrundian
-ESPER: 4
-Affiliation: Corrundian Empire -- Grand Merchant Republic of Feras
+Starship (if any): The Merkasha, Telaya-class ship bought from Imperial Navy surplus
+Job/Rank: Patrician and aspiring space trader
+Equipment: As far as weapons are concerned, a longsword of sufficient quality suits well enough, and a fancy enough suit, well, suits a patrician.
+Bio: The younger brother of a pair of a stable and relatively long line of fairly successful patrician magnates, he has largely been in the shadow of his older brother's continual expansion of the Pasha family's considerable corporate interests. Between his brother wishing him out of his life and the recent acquisition of a starship by the family for market experimentation, fortunes are to be had. The Pasha family like a number of others had joined a distant expedition to the most foreign markets of all, alien markets. The tranquility of such a journey was not to last as the Occupation occurred back home. Faced with such troubling news the merchants had to collectivize under one banner and they chose the man who had the youth and charisma to represent themselves. Eventually conditions in the Core Worlds and Astrakhan had stabilized enough to warrant a return home, and now the lonely "merchant king" plies his trade and bides his time for even greater profits.
Imperial Database Entry 245042: Kelestra Verta
-Name: Kelestra Verta
-Gender: M
-Age: 81
-Appearance: Kelestra stands at a a height of 4'8 and is covered in a drab, brown plumage.
-Species: Corrundian
-ESPER: 4
-Affiliation: Corrundian Empire -- Imperial Army
+Starship (if any): No permanent attachment
+Job/Rank: CO, Imperial Army Lunar Guards Battalion.
+Equipment: The best combat armor and equipment the Imperial Army has at its disposal.
+Bio: Most private information on the Commandant is currently being withheld for security reasons, due to his status as commanding officer of the Lunar Guards.
Imperial Database Entry 685974: Ledan Bruschen
-Name: Ledan Bruschen
-Gender: M
-Age: 48
-Appearance: Ledan stands at a decidedly average 4'5. His plumage is a vibrant orange, perhaps the most notable feature of his appearance.
-Species: Corrundian
-ESPER: 4
-Affiliation: Corrundian Empire -- Imperial Navy.
+Starship (if any): All vessels of the Third Carrier Task Force.
+Job/Rank: Vice Marshal of the Imperial Navy
+Equipment: Senior naval officer's uniform, appropriate sidearm. Any other mission-critical personal essentials.
+Bio: Even though the records of Imperial Navy officers, and especially senior commanders, tend to be locked under intense security procedures, oddly enough, Ledan Bruschen's career, and indeed his very life, has apparently been especially mundane by every standard. He has fought dutifully and silently through his years, but even upon reaching the position of Vice Marshal and leading forces alongside Marshal Shazirath as one of the Marshal's right hands, nobody even seemed to care for Bruschen's contribution to the Empire's survival. Alongside the battle-hardened forces of the Third Carrier Task Force, and with another opportunity for the recognition he craves coming along, perhaps Bruschen will finally come to prominence.
System Database
Horra(Kariah) System
[-Solar System Sheet-]
-Star Name(s): Kariah
-System Name: Often simply called Horra for convenience though officially meant to be called by the star's name.
-Life Stage (Main sequence, giant, etc): Main sequence
-Planets: Along with Horra, the second planet in the system, one "hotball" is far ahead of it and four planets are behind it with variable, though likely poor terraforming potential. Past these five terrestrial worlds are three gas giants.
-Spectral Type: Class G
+Asteroid Belts:One belt is located between the first and second planets of the system and another is located between the fourth and fifth.
[-Planet Sheet-]
-Name: Horra ( a modern hodgepodge of horen and erra , translating more or less into English as "homeland")
-Age: 4.2 billion years
-Atmospheric Density (In atmospheres): 1 Earth atmosphere
-Atmospheric Composition:77% nitrogen, 22% oxygen, and 1% noble/trace gases.
-Average Temperature: 25 degrees Celsius
-Circumference: 38,570km
-Primary (What star/planet it orbits): Kariah
-Natural Satellites: One small moon orbits the planet.
+Weather Patterns: Climate patterns on the planet are generally temperate, closely resembling Earth's depending on latitude and longitude.
+Appearance (Water/land ratio, landmasses, etc.): 65/35 split between water and land.
+History: (History items will be done on a pertinent wiki page)
[-Species Sheet-]
-Name: Corrundian
-Homeworld: Horra
-Physical Appearance: The Corrundian figure is an interesting evolutionary mixture of avian and humanoid qualities, standing 4 to 5 feet tall on average. They are clad in a variety of plumage colors across the entire spectrum, and while variable depending on specimen, their beaks are best comparable to that of eagles, falcons, and other birds of prey. Their "arms" serve a dual purpose as wings, spanning a considerable distance with talons at the ends for manipulating objects and providing the anatomical necessities for flight.
-Average Lifespan (Up to 300):The average Corrundian lifespan tends to lie somewhere between 175 and 225 years, though, of course, older specimens are not out of the question.
-Protean Alignment (Astral, Nether, Neutral): Astral
-Elemental Base (Carbon, Silicon etc): Carbon
-Average ESPER level (1-7): 3
-Total Population: 128,882,658,583
+History:(History items will be done on a pertinent wiki page)
+Other: "Now with 200% less stupidity and insanity!" Or so we hope..
[-Government Sheet-]
-Name: Corrundian Empire ( as usual, but maybe going for something less unoriginal is in order)
-Capital (City Name/Planet Name): Turanalaray, on Horra, serves as the Imperial seat of authority. Individual principalities and city-states maintain their own capitals as well.
-Member Races: Corrundians, Astrakhanians
-Current Leader: The Emperor is currently Ardan III. The electorate is held by 7 electors, 4 temporal ethnic leaders and 3 Seers, with 43 principalities in the diet. This leads to a total of 50 principalities.
-Government System (e.g. Democracy, Dictatorship): The empire functions as a strange hybrid of two distinct systems. Officially it is a elective monarchy, where members of the noble Principalities compete for the vote of the Electorate. Unofficially however, it is a complex of these various Principalities and free states. Whilst every state is bound in vassalage to the imperial throne, every state also has sovereign autonomy over its territory and interests.
-Population: 128,882,658,583 + 39,338,943,558 = 168,221,602,141
+History: (History items will be done on a pertinent wiki page)
+Emblem:
+Military Branches: The Imperial Navy is the primary military arm of the Empire post-reform. It combines the Empire's fleets, and its Marine Forces into a single unified combatant command. The Navy's composition consists of volunteers and levies from the Empire's constituent states, and trains all these personnel to the utmost standards of professionalism. All officers and crews are sworn to the defense of the Empire, and the aforementioned training is designed to shed local loyalties in favor of the Emperor. Navy ships patrol all Imperial systems against external threats, and Marines defend key Navy installations, as well as serving as security and boarding detail for ships.
The Colonial Watch is the primary police force of the Empire post-reform, although it is structured more along the lines of a militia or gendarme unit than a traditional planet based police force, and does have jurisdiction to engage both criminals and combatants alike who disrupt the peace. The Watch is composed of lighter, cheaper craft compared to the Navy, since the maintenance of Watch units falls upon their local colony's industrial capacity. In an increasingly hostile cluster with an increasingly expanding Empire, the Colonial Watch stands both as a renewed presence of order and a second line of defense.
+Theme (Music): There's too many good options for this. I'll find something. Eventually.
+Other: Renovatio Imperii will be realized. You can count on that.