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Post by Deleted on Feb 23, 2014 2:25:09 GMT -6
I will be using this thread to post about my DnD buttfuckery.
Okay, so since one of our party members couldn't play the campaign with Milo in it, we did mine which is set in Mithryn [because Mithryn is my favored setting].
In this setting, the players had encountered five of the Weavers of Fate [who were all basically the players has players, not characters dressed in spider-like armor (or in the case of our evil player, a humanoid spider creature)]. They interacted with only one of them though, and that one sent them ahead half a year for plot reasons [allowing me to finish this arena that I had promised them earlier in the campaign, among other plots that will spring up]. They did some butt fuckery for the first day, and finally headed back into the elven capital of Celaphais. When they got there, they immediately began seeking out information on major events that had happened. They discovered that the king mysteriously got sick and died a few months ago, forcing the princess to ascend to the throne. That was the main event, there was a mentioning that their party had vanished after going to exterminate orcs that had encamped in an elven town, but that wasn't really relevant plot stuff. They also discovered that one of their contacts mysteriously vanished after the death of the king. There were rumors that their contact had something to do with it, but there were also rumors that the contact had finally snapped and gone crazy, as well as rumors that he was investigating the king's death himself. All three rumors are treated has truth by various members of the population, so they really don't know what happened for sure. So they decided, "hey let's investigate the death of the king because we're friends with the princess" and so they got sucked up into this investigation.
During this investigation they encountered a variant of my half-drow apothecary/alchemist Lot Tiy. He has the same name and personality, but he was adopted mostly to fit in with Mithryn, and is the first of three characters I've pulled from other stories for Mithryn. He sells them potent healing potions at a very good price, [10 healing potions for 100 gold, which is 1/10th of the price] and asks that they spread his name. Two of the PC's entered his wagon and saw his collection of dead animals [he's also a part time taxidermist and a scholar of dead things, this part is important, so keep it in mind]. The PC's meet up with the rest of the party and explain his morbid fascination with the dead to them, and also share notes of their investigation in which they discover that the king died of mummy rot. They have no fucking clue how he contracted it yet, but one of them uncovered a document implicating Lot had investigated the King's body himself. They currently think that Lot has something to do with the king's death. The popular theory is that he introduced the king to the mummy rot himself to study its effects on an elf. This is highly immoral and wrong, and not something Lot would do. The worst thing Lot would do is exhume the king's body to investigate it himself, which is what he's done. The PC's haven't gotten that far yet.
TL;DR- In Jinxy's Mithryn campaign, his PCs became detectives for a time to investigate a death for their friend the Queen of Elves. Jinxy introduced one of his characters that he's pulled from other settings for usage, and said character is currently a red herring for the investigation.
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Post by flightoficarus on Feb 23, 2014 8:48:09 GMT -6
" They did some butt fuckery for the first day"
Ew
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Post by Deleted on Feb 23, 2014 14:21:04 GMT -6
YOU HAVE A D&D GROUP!?
Mine hasn't played in like a month. ;_;
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Post by Sliprunner on Feb 23, 2014 17:10:30 GMT -6
I envy you so much, your group successfully managed to do more in what I'm guessing is one or two sessions? then my group usually manages in 4-5 sessions, considering my group has such a remarkable ability to do absolutely nothing, they dragged out one in setting week to four months of sessions (with us normally meeting from 11:30am to 11pm on Saturdays)
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Post by Deleted on Feb 23, 2014 22:21:20 GMT -6
" They did some butt fuckery for the first day" Ew Shove off Hal, it's slang. Yeah, we run two campaigns. Mine and the other DM's [that's where I'm Milo]. Jesus fuck. You poor bastard. This story took place within a single session, though it's part of a larger over-arching story. The PC's don't know that yet though
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Post by conmann35 on Feb 26, 2014 13:51:33 GMT -6
I will be using this thread to post about my DnD buttfuckery.
Is this even clean enough for the general discussion boards?
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Post by Deleted on Feb 26, 2014 16:21:39 GMT -6
ITT: LOL ANAL SEX
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Post by Lord Kyle Deshara on Feb 26, 2014 22:49:58 GMT -6
Con, I'm surprised you haven't posted worse. :l
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Post by Deleted on Feb 27, 2014 0:13:48 GMT -6
I will be using this thread to post about my DnD buttfuckery.
Is this even clean enough for the general discussion boards? I s2g, the next person to misconstrue what my slang means will get rick roll'd so hard. Uuuurgh.
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Post by Deleted on Mar 2, 2014 17:41:30 GMT -6
So, last night was interesting. We did the campaign that I'm not running. --- We entered the alternate dimension and found out that it was a wreck of magical battles. Craters everywhere. We decided it best to begin looking around for a place to camp for the night because it was getting dark, so our ranger found for us this nice little boulder collection. I decided "oh hey since my hide check is so good, I'm going to hide." So I did a hide check and everybody else followed suit. Our druid nat 20'ed, the ranger and I both got 29, and the fighter and barbarian/druid got really low scores. Nothing happened for the first few hours until it was the ranger's watch. Something large began moving around the camp we had made and he woke the party up. It began sniffing around us, whatever it was, and eventually it began paying attention to the barbarian/druid's area.
In order to get this thing away from us, I summoned a monkey thirty feet away and suddenly the beast whipped around and fired off a laser ray from its eyeballs, killing the monkey instantly. It ate the ashes before returning to the druid so I took out this ball of fuzz from a bag that I got earlier as random loot and threw it. It turned into a boar named Hamlet. At the same time, the ranger summoned his own monkey and they set off in two different directions. The creature fired off its laser, killing poor ol' Hamlet first, and then turning and blasting the monkey. It came back again.
The barbarian/druid in the mean time had grabbed his tanglefoot bags [he's rather fond of using them] and threw it onto the beast's eyes, blinding it for the first round of combat. So everybody got their surprise rounds, and I chose to remain hidden because I'm a rouge/bard combo. So everybody else attacked it with their weapons, hurting it. My turn came up again after the beast removed the tanglefoot from his eyes and I popped up with my trusty Rebondinous and I hit it with sneak attack damage. I did like 12 damage. [At max I would've done 16 damage because I'm a small creature I do less damage, but I'm harder to hit]. We eventually managed to kill it has it was charging up its lasers again. Unfortunately, it fell and discharged the half-charged lasers. Everybody else succeeded, but I failed and went down because I rolled a four. If I had rolled higher I would've survived . The fighter actually burned one of his potions to revive me from -9 health. He's a really nice guy like that. I came back from the brink of death, and did a few knowledge checks to figure out what this creature was. It was a catobliess- basically the results of a horrible tragic magical accident. I decided I wanted to gut it and inspect the insides. I do alright and release an awful stench from the corpse. I decide to inspect it even farther, threw up from the stench inside, and found a sack inside its pelvic area that moved. I took my weapon and cut it open to discover a mostly developed fetal catobliess, now dead because the mother died. So my character cut the head off of the baby and put it in his backpack. We went back to bed in a different bunch of boulders and in the morning we set out for this massive metal dome that had been haphazardly put together. We got there and couldn't find a way in on the ground so the druid wildshaped into a bird and flew around while the ranger put on some spider climb boots he also randomed [the barbarian/druid made them when he threw a tanglefoot bag onto another warrior a few sessions ago. It was said as a joke, but still funny enough that the DM retconned it that way].
They get to the top and still find no way inside. They return a short time later to report this, so we begin all sorts of things to try and get in, such has knocking, digging, and even looking for a secret switch. We didn't find ANY way of getting inside, so I decided, "Y'know what, I'm going to take my riding dog Dagger, and ride off and look for an entrance. I'll return if I find one." So I rode off, and the barbarian/druid sent his animal companion to keep an eye on me. His animal companion is an eagle by the way. I'm not entirely sure why he set the eagle off with me, because the barbarian/druid hates my character. ANYWAYS, some time after my character left, the druid and ranger set out in the opposite direction of where I had gone. The barbarian and fighter dug themselves a trench to hide from anything dangerous.
We travel this way for the entire day and eventually night falls. The druid summons a thoqqa which are these worm-like creatures that melt through things with a super heated beak and he had it make a cave for himself and the ranger for the night. After he did that, he set up a trapdoor of vines to help hide the entrance. The two back at 'base camp' spent the night in their trench. About two hours after we had all settled down, a loud thumping was heard has a massive creature crossed over the top of the ranger and druid's cave and attempted to dig them out before deciding against it and heading another way. Later, [or maybe around the same time], a giant picked up the tree I had picked as my camp and hiding spot and dragged it for a while before stopping and trying to get me out with its massive finger. In the DM's words, he was fingering the tree, we all busted up laughing because we're all perverts, and then the session continued properly with the giant leaving me alone.
The fighter and barbarian meanwhile were picked up and carried into the dome by the people who lived inside. They faked sleep, and the barbarian learned that those who picked them up were rebels against the big bad. They decided to remain 'asleep', with the fighter actually choosing to go back to sleep, since he didn't feel that they were in any danger. The rebels decided to go look for the giant that had picked me up, so they went back out and began following its trail back to me. They found my log and said, "We'll need some sort of bargaining chip and it seemed very interested in this log, so let's see what's inside." They crouched down inside the log and found me and said, "Oh hey look it's Milo!" [There is an alternate Milo from this dimension who was a bad ass vampire rogue, he died last session Q-Q] I came out and then they realized, "Oh hey, it's not Milo! Who are you?" They pointed their weapons at me and I explained that I was the OTHER Milo, from another dimension. They asked me for what happened and I explained to them what happened to Milo in the transient plane where he died, so they took me back to the dome after asking about my friends. I told them that they weren't my friends as more of travelling companions, which was pretty much true. Milo doesn't feel a sense of friendship with any of them really, except maybe the druid and even then not really much anymore. There's a bit of a split there between them ever since the incident with him leaving them to get more information on the city they were looking for in the under dark.
ANYWAYS. When we were all gathered [except the druid and ranger who had long since left their hidey hole] they asked if there were any more and I said yes and explained that we were with our druid and ranger. They gasp and ask what we meant because in this realm, the druid was an evil bastard who works with the big bad. I explained that he came with me and was actually a pretty good person. They had some reservations obviously because they didn't realize that he wasn't at all like the druid they knew. They took us to separate rooms and sat us there for awhile, telling us they would be back in an hour while they talked with their leaders. We were there for three hours before they returned and told us that their leaders wanted to meet with us. We all came with them because we had no choice and once there I was asked to tell what happened, which I did from the beginning of our quest to now.
They understood and then dropped a bomb shell on the party- Our druids first companion- a snake he loved dearly- was possessed before its death by the big bad. The DM also told us OOC that his druidic mentor was also possessed at a time by the big bad who was trying to shape him into the same kind of druid as the alternate one. Back to the story at hand though, the druid and the ranger continued around the dome and eventually found a sewage pipe and entered it. They traveled for some time until they reached a big area guarded by a desmodou - a giant man-bat. The creature told them that the leaders of the rebellion were looking for them, so they have to go back up and find the party to lead them to the leaders. They do that, tell the leaders the same stuff that I told them, the leaders tell us that they are willing to help us in this last ditch effort.
We did some personal business with our characters- mine went to look for this dimension's version of his father. Didn't find him. He then looked for this version's bard Tyrlia. She apparently didn't exist or maybe she wasn't famous. He went to look for Salim, his rogue mentor. Same thing. So he finally decided to look into himself to figure out where the two paths he 'took' differed. Their version stole more for himself at first, but after a while he became more Robin Hood-esque and when the big bad offered him a job he spurned it and joined the rebellion. He became a vampire, but that much was already known. It was pretty interesting. The ranger learned about himself, apparently in this world he freed orcs [the ranger from our dimension hates the orcs] and tried to use the army of orcs he created in a coup against the big bad. He failed and was ultimately killed. Our fighter who lived with dwarves for a good time found some dwarves and talked with them about dwarvish culture and then got drunk with them. Our druid was still treated like a leper, but the only person who would talk to him was the last of the lizard folk clan his alternate self wiped out. He was a shaman and wise and calm. They talked for a bit about his alternate self, and explained where he went wrong and became what he did.
Finally, the barbarian/druid talks to the shaman in druidic about power and strength and where it comes from. The Shaman tells him that strength really comes from wisdom and the likes, and offers an explanation as to why the barbarian's tribe didn't kill him when they exiled him [they exiled him because he lost a fight with the tribe's leader]. He listens and understands I think, and this only seems to have strengthened his resolve to return with more power.
TL;DR We fought a giant magical creature, Milo acted impulsively and preformed an autopsy on the creature to discover a fetus which he then decapitated and kept the head has a trophy. We found some rebels, learned more about ourselves in this realm, and are now getting ready to set off.
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Post by Sliprunner on Mar 2, 2014 18:48:07 GMT -6
I honestly wish I could join your group. My group took 10 hours, to get through 3 Encounters. about 7 of those hours were spent ARGUING over the rules...so I don't have any decent story to explain from my group
Btw, I'm now stuck picturing the giant trying to fish you out of the tree
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Post by Deleted on Mar 2, 2014 19:21:09 GMT -6
That was basically what was happening Slip.
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Post by Deleted on Mar 11, 2014 17:01:17 GMT -6
Words cannot describe how epic last sunday's session was.
We fought off an army four times bigger than our own army.
We were actually a team for once.
We killed the evil twin of our druid.
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Post by Sliprunner on Mar 11, 2014 17:49:28 GMT -6
so long as a colossal prismatic ooze wasn't involved in the destruction of the army, you are doing better teamwork then what my own group dose. No I will not repeat the story.
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Post by Deleted on Mar 11, 2014 19:11:24 GMT -6
Nope. No prismatic oozes. Just pure strategy. Milo was on the fortification duty, the pure druid was on the wizard and cleric assigning duty, the barb/druid was animal handling, the fighter was training the military and putting them in the right places, and the ranger did the scouting duties. It was glorious.
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Post by Deleted on May 4, 2014 14:04:01 GMT -6
Oh, man a lot has happened in both campaigns. I'll recount the Mithryn one, since that one is more recent.
So, how many of you folks remember Lot Tiy? Not many I'll bet. Except maybe Travis. I introduced a variant of him into my campaign, as you know from the first post. This variant also deals in drugs. He gave the crazy insane guy a drug called KH-405 (OR Khaos). What KH-405 does is it increases sadism 1000% and amplifies insanity, at a cost of -4 AC, because you know, you're kind of insane. Anyways, he gave it to the guy so he could get involved into an illegal arena battle in the city of Driften while everybody else were hanging out in a nearby Monastery that the monk came from. They left, and the next day they began to look for Lot and the crazy insane guy. They eventually find them, just as he's about to go back into the arena with some more KH-405. He's fighting a hell hound, alone at level 3. Because of how he built himself, he easily dispatches the creature, and as a result, because his bloodlust wasn't satisfied, he went batshit insane on the corpse while the others watched in horror(they're mostly good characters). At one point, the leader of the party, the Wizard is chewing out Lot for giving him the drug that made him go crazy. In one of my more genius comedic moments, I tell them that as soon as the wizard jabs his finger at the ring, the corpse of the creature slams into the glass wall protecting the audience from the blood splatters and just slides down, leaving a trail of hell hound blood. So now, they're going to have to ween him off of KH-405, because he may or may not be addicted to it.
In the other campaign, man that was so long ago. I can really only remember that we all got put into these rooms that had various challenges in it. The barb/druid had a room of three chests, nothing else, the pure druid was in an icy room, the fighter was in a room with statues with axes and a wooden chair that was teleported there with him, and the ranger was in a Labyrinth staircase room with two hulking creatures that roamed it with him. Milo was in this room with a giant statue and holes in the floor. I'll tell you what happened in the order of resolved rooms.
The barb/druid find out that if he opened the boxes he would get teleported into a different location in the room. He tried opening it in several different orders until finally he stacked the three of them next to each other and had his eagle companion open one of the chests while he opened the other two. He gets teleported out to another location.
The ranger had a hard time. He did discover that if he blindfolded himself, he could walk around in a mostly proper way. He thought he had to kill the creatures, so he blindfolded himself and shot at one. The arrow missed, but it attracted both of their attentions, and they began to chase him. He took off the blindfold several times, and often he would fall down unharmed. It was very inception-like when he did that. Eventually he got them lined up below him by accident, and the room suddenly turned into a giant slope with a sled for him to ride. This is because in the beginning of the dungeon, we went through this mile long downward slope and he wanted to sled down it, but because of terminal velocity and the risk of death, didn't. So he finally got his wish, and rode down this slope and got launched into another location.
The next was the druid. His was the easiest. He simply brought about a whole bunch of fire and melted a lot of the ice, particularly the column he spawned on top of. It was revealed that a dragon statue was underneath it. He used a lot more fire, and it started to unfurl into its full shape to blast at the ice. He ran out of other fire sells, so he melded with the stone and used body of the sun, and finished the job. He was teleported to another location.
Then we have Milo's room. God, this one took me forever to figure out. It turned out if I stepped on certain places, spikes would pop up out of the floor and the room would be pumped full of some greenish gas. I could not for the life of me, figure out how this room worked. I jumped up and down on the floor, pumping the room full of more gas, and eventually pumped it too much, and it exploded. I messed up a second time and it exploded again. I was getting tired of this at this point, and using this bag of summon animal that I got a few sessions ago, threw out my pig Hamlet. I had him sit on top of the statue and pumped the room full of gas. When nothing happened to him, I figured it was safe to breathe, so I put him back in the bag, and climbed up to the green stuff and breathed it in. I felt tingly and light. I didn't know what to make of it. Then I held my breath and began to float through the gas. I figured it out. I had to hold the green stuff in my mouth. So I did that and floated out of the room, and was teleported to another location.
Oh man. THe fighter's room. Ugh, it was just. Wow. It was the easiest room, but the player just couldn't figure it out. We spent the majority of the time with him trying to figure it out. Eventually, the DM had to spoon feed him the information. Which was, he had to put the chair in the pit. He had to break the chair with an ax from one of the statues. He had to light it on fire with his torch, and then step through the flames.
And then we got teleported to the 'boss room', which has a chimera. We haven't fought it yet though, because the Fighter hasn't been available, or the DM hasn't been available.
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Post by Deleted on Aug 4, 2014 0:27:18 GMT -6
Basically my DM does this birthday thing were we get magical equipment during our birthdays. Since we didn't do one in June, those of us who had birthdays between here and then got a magical thing. The barbarian got this magical samurai helmet that lets him do breath attacks and Milo got a mushroom hat. Literally. It's a mushroom hat. So Milo puts it on, and it has the ability to turn him into a houseplant or native plant. It also gives him a bunch of other important modifiers and it's really silly and lovely. But anywaays, once we killed the gorgons off we were left with the sarcophagus. It had six holes in it, five of which surrounded one in the middle which had a skull. So what does Milo do?
The fucker walks up to one of the holes and sticks his face in it. He makes a bluff check to pretend that he's getting his face melted or something stupid like that, this cause the fighter to flip the [people under 13 read this] out, and the barb/druid to celebrate [ they pretty much hate each other]. After the fighter nudged him a few times, he "fell" from the hole and transformed himself into a giant mushroom with his hat's magic item. It was fucking hilarious.
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